Aquí Hay Trabajo

Empresa con experiencia en la asistencia a las personas busca franquiciados nacionales (internacionales en un futuro próximo), para ofrecer sus servicios a las familias, mayores y niños, que resuelven cualquier imprevisto en nuestra rutina diaria: Salud, colegio, viajes, hogar, etc.

martes, 26 de marzo de 2019

Treasures Of The Savage Frontier - PC (MS-DOS) - 1992


Treasures of the Savage Frontier marks the end of the road for SSI's Gold Box engine.  It has given good service over the nine AD&D (and two Buck Rogers) games starting with Pool of Radiance in 1988.  There have been a couple of hiccups along the way, but for the most part the series has been very good.

This game is the follow up to Gateway to the Savage Frontier released the previous year.  The main things I remember about Gateway was the step backwards the Gold Box engine took and the contrived ending.  This time I am playing the DOS version as the VGA graphics are a big improvement over the 16 colours displayed on the Amiga.  Things got off to an inauspicious start when I had to create my party using the awkward character designer.  Picking the icons was so much easier in The Dark Queen of Krynn.
I can't say I'm sorry to see the back of this.

Indeed, it seems like Treasures of the Savage Frontier used a Gold Box engine several versions older than the last couple of games:-
  1. You have to press (M)ove to enter a move mode and then (E)xit before you can perform any other actions.  In most of the games you can simply use the cursor keys or the mouse to move.
  2. You have to quit the game and restart in order to load a saved game.
  3. It's not so easy to move around with the mouse - the cursor no longer changes to show your intended direction in the 3D window.
  4. The graphics aren't as good as The Dark Queen of Krynn which was also released in 1992.
  5. This last point affects all Gold Box games - what is described is not what you see in the first person view.
Description vs reality.

The manual says that Amanitas has magically transported your party, the Heroes of Ascore, to the city of Llorkh.  Zhentarim survivors from the last game are battling the resident dwarves for control of the city.  You have been summoned to aid the dwarves in defeating the Zhentarim and are then to visit Amanitas in Secomber.

Amanitus was the mage in Gateway to the Savage Frontier  who told us where to go next.  He does this again but this time we can communicate with him via a magic crown so we don't need to travel to Secomber each time we complete a task.

As the game goes on it is revealed that the Zhentarim, Hosttower Mages and the Kraken society have joined forces with the goal of taking over the region.  The Lord's Alliance is made up of a dozen cities who have grouped together to combat common threats in the area.  The evil union is intent on breaking up the Alliance using kidnapping, deception and subterfuge to set the cities against one another.  They have also framed the Heroes of Ascore as traitors.

Miscellaneous notes...

  • Combat has been tweaked by occasionally adding fresh opponents or friendly NPCs to a battle already in progress.  This can make the fights a little more interesting.
  • Some higher level items of magic equipment have been given names such as Sword of Stalking +4, Squid Shield +2 and Redflame Armour +2.  I'm not sure if they are imbued with extra abilities.
  • I kept picking up loads of Lucky Papers during the game.  Without knowing what they were for I didn't want to throw them away...

  • It turned out you can read them with three coloured crystals, one each from a Zhentil Lord, a Hosttower Sorceress and a Kraken Master.  If you meet them in battle and kill one of the enemies you can pick up their crystal. The remaining opponents smash theirs.  To collect them all you have to ensure you kill a different type of opponent first.  Lucky papers show the enemy objectives in each town.  I guess you can use these if you want to complete any city quest out of order.  I didn't.

  • There is a cheesy romance between the main character and a recruited NPC.  It doesn't detract from the plot but doesn't really add anything either.
*barf*
  • There were at least a couple magic stores that sold the whole gamut of +1 weapons and armour.  I don't recall seeing one in any of the other gold box games apart from the occasional store that sold wands, potions and scrolls.


After completing quests in all the cities it was off to Mirabar to meet with the Councilors of the Lord's Alliance and to prove our innocence.  This brought up the usual end game screens with pages of reading...


What came next seemed disconnected from the main quest and felt like it was tacked on afterwards.  We were tasked with retrieving a magical gem from the hoard of a long dead (yeah, right) dragon.  This was to be found in Ice Peak in the far north of the overworld map.

The dragon's lair was located in a maze-like area on the far side of a one way door - once in you can't get out.


Alas, I was unable to finish the game due to an impossible penultimate battle.  You are attacked by three groups made up of blackrobed mages, spies and masters.  The blackrobed mages and blackrobed spies always get the jump on you and have a propensity for casting hold monster and hold person spells.  The blackrobed masters finish off held characters and disrupt my mages spells.  I'm lucky if I can get through the first round with half my party able to move.  Having a hasted party, invisible characters, and even turning the level down to Novice makes no difference to the outcome.  After many failed attempts I watched a couple of 'Let's Plays' on YouTube to see how it was done.  The videos showed the players being attacked by two groups of four and one group of five.  I had this...
Thirteen opponents would have been doable, twenty-five were not.  If anyone has any ideas please let me know*.

Although I couldn't complete the game I did like it.  Contemporary reviews weren't very kind calling it more of the same.  This is fine by me as I like the series.  Also, I found Treasures of the Savage Frontier was refreshing as it took us back to where Hold Person and Stinking Cloud spells still worked and my starting characters couldn't yet cast Fireballs. 
It was not quite the fitting end to the series I had hoped for but I still enjoyed it.  Here's hoping SSI's Dark Sun engine games are just as good.









*Addendum

After finishing writing this entry I did go on to complete the game.  I needed to load up my final save just to confirm the names of the enemies in the 'unwinnable' battle so I didn't bother buffing.  I decided to have a go anyway and was lucky enough to get off two fireballs before the enemy started to cast, so disrupting most of their spellcasters.  Their first volley of 'holds' only affected a couple of my party.  Some friendly dwarves and extra enemies turned up and I eventually won with only three dead characters.  The end game....








Having no chance to rest or heal we were thrown into a battle against Freezefire.  This was an ancient dragon that once terrorised the realm.  After the last battle it was disappointingly easy.  Although it had a -8 AC, it only had 56 hit points and was not immune to magic.  It went down within two rounds managing to hit only one accompanying dwarf with some kind of cold attack.

"You do realise this game doesn't have a sequel don't you?"




The End


 

Improving Freemium Design - Ionage

If you have a game that you'd like featured on the IFD series just fill out the form http://bit.ly/14h2pJg.


I first saw Ionage with his article on Gamesbrief and I decided to reach out to him about his experience/observations with the freemium vs. premium debate. Long story short, Tim and I had some great discussions and I was eager to try out his game after talking about monetization theories. Now the game is finished so let's see how he executed his monetization strategy off of those ideas!

https://play.google.com/store/apps/details?id=uk.co.ionage.ionage

What it does right


Concept

The first thing I like about Ionage is the concept. Coming up with a unique concept on a platform that has hundreds of thousands of games is a very difficult thing to do, but I don't think I've played or seen another game like this before. You can tweet me if you've played something similar. It combines real time strategy (RTS) with tower defense elements, but without the mindless AI pathing. I wouldn't call myself a sci-fi fan, but I can enjoy a space themed game here and there.

Tutorial

The second thing I immediately liked was the tutorial system. There are question marks that the player taps to read a hint of what to do next. If the player already knows then they don't have to tap any of the question marks.

Tap the question mark and it shows the text
Here's the tip after tapping the question mark

If I play devil's advocate, this can hurt games as well. If you give some players too much freedom then they don't stay on track, pay attention or learn, and can leave the game out of frustration or lack of knowledge on what to do next. This possible problem typically happens more in causal games/audiences though and I don't think it correlates with the audience Ionage will have, but something to note nonetheless.

Leveling/upgrades/progression

I challenge all developers to put a leveling system in the game because it can do so many things for your game and players. For example, it's the easiest way to compare player progress, can drive indirect competition between friends or help give the player a sense of accomplishment. Not only are there player levels, but there are upgrades to weapons and abilities to unlock (like repairing). Lastly there's a map with missions and some level of decision on what to do/play/unlock next. This helps with player engagement and even immersion. That is, if you believe players can become immersed in a mobile title.


Some upgrades require me to monetize

This is a debatable topic. Some believe a properly designed F2P game gives players the ability to play the whole game for free (albeit might be a very slow progression), and some say paying players need a different experience than non-paying players. Why can't we have both? So far in Ionage you can. I haven't beaten the entire game, but so far when I beat a level it opens up more levels and/or upgrades. If I'm good at the game, I shouldn't need to purchase the monetized upgrades but if want to dominate this game I might purchase the upgrades to stomp the AI opponent. The game starts easy, but 30-60 minutes in I start hitting levels with secondary missions that are challenging so I am feeling a nudge to monetize.

No delay mechanics

I have yet to meet a player who said I can't wait for my 14 day wait time to upgrade my town hall in Super Awesome City Builder so players of Ionage will like the fact that there's no delay mechanics. I don't have to wait for my ship to get to the next mission, wait for my upgrade to "ship" out to my virtual base and you better not mention anything about energy to me!

What could be improved


No delay mechanics

This is a win for players, but in my mind a loss for Twice Circled. We can argue about how terrible or annoying delay mechanics are as gamers, but you can't argue against the revenue it generates. Just check top grossing charts if you don't believe me. If you have a profitable F2P studio without using delay mechanics, that's great, but know that your happiness with user experience/immersion/whatever is coming at a cost.

I should also note that delay mechanics don't have to be session stopping. Delay can limit two things; time to progress through content and actions/time per play session. In my opinion games the use delay mechanics shouldn't encourage the player to leave the game when they hit the delay. A great example of this is Hay Day. You have to wait for a building or food/supplies, but there are so many things to do that the player isn't encouraged to leave the game when they encounter a delay mechanic. You can fish, shop on the newspaper, visit other farms, etc. Just watch someone else playing Hay Day to see what I mean.

Confusing IAP options

When I visit the store I see a series of badges (IAP options). 9 different badges to be precise. Some unlock upgrades, some are worth medals, some unlock game modes and others unlock permanent modifiers that can be toggled. My first tip in boosting virtual economies is not overwhelming the player with a bunch of options. Perhaps it's just me, but this store is a little confusing and the options do overwhelm me.

I'm also not feeling a need to make an IAP yet. I've been able to beat all the side missions besides one, and I've had enough medals to unlock any of the non-monetization-required upgrades.

LCV issues...

Let's say I'm completely in love with this game, and want to buy everything. What is it worth to me?

That's actually a trick question. To maximize freemium revenues you need to allow players to spend what they want to for your game. This model is exactly how games get funding on crowd funding sites like Kickstarter. If you look at a game like Wasteland 2, all price points ($15-$10,000) get you the game but the more you spend the closer you get (emotionally and some physically) to the game, and some people really want that.

If I bought everything in Ionage the total comes out to $13.41 and Twice Circled takes home $9.39. I don't know how much it was to make Ionage, but let's use $50,000 for example. You need 5,325 players buying every option to break even, but most paying players won't purchase every option. Let's say the average is 2 IAPs (which might even be optimistic) or $2.07 ARPPU (average revenue per paying user). You'll need 24,155 paying players to break even. If the conversion rate follows a typical 2% then you need about 1,207,750 installs... and these are all organic figures! Throw in user acquisition costs and this quickly gets messy. This is why you need the allow players to pay what they want to pay. Without the Power Law, F2P would have a hard time existing.

It's possible to have a success or be profitable with a monetization strategy like this, but you have to gain new users as quick as current ones are churning which is an extremely difficult thing to do organically, and very costly through user acquisition. Also, you need to be dealing with really big figures. Again it's feasible, but when creating a business plan I don't think investors will be interested in what you may think is "feasible."

Not evergreen

The mission map allows me to select the next level if there's a choice but I'm sure there's an end to the content. I don't know how long it takes to consume all the content, but to maximize profits it's best to design a F2P game to have no end, or at least no reason to quit. This is also called Evergreen.

Some might think this is an evil tactic, but again as long as you're not directly preying on players with psychological tricks then there's nothing wrong with people wanting to play your game for years.

Super professional mockup made in paint 

Single platform

I believe Ionage is only available on one platform, Android. Not all games do better on iOS from a revenue perspective, but many do. I've also heard some success stories on Windows 8 and I think this is a very similar type of game and target audience as those successes. I'd love to see this game on more screens, but I realize this comes at a cost as well.

No multiplayer or social mechanics

Since there's an end to content, multiplayer could possibly give a reason for players to continue playing the game. There's also no way to share/tweet scores or invite friends. Complain all you want about Candy Crush Facebook requests but do you think that game would've been as successful without their aggressive Facebook integration? Word of mouth and social networks can play a big role in how you get discovered and it's almost free (minus development time to integrate API).


With all the things I just critiqued I do like the game as a gamer and I hope it's successful for Twice Circled, but I think they're in a tough spot. They had some struggles with the monetization strategy when making the game and even if they did go premium, Android has something like an 80% to 95% piracy rate. There have been studios that have been successful with the premium model on Android, but I really don't know of many. However, if the game isn't profitable that doesn't mean this has been all for nothing. The knowledge developers learn by launching their own games is exactly the experience and knowledge they will need to be successful in the future. If OMGPOP released 35 titles before getting their success story, and this is Twice Circled's first title... then I can't wait to see what they're release in the future.

If you need help designing or fixing your F2P game you can find me here at my blog or on Twitter.

domingo, 24 de marzo de 2019

ouo.io - Make short links and earn the biggest money



Shrink and Share

Signup for an account in just 2 minutes. Once you've completed your registration just start creating short URLs and sharing the links with your family and friends.
You'll be paid for any views outside of your account.

Save you time and effort

ouo.io have a simple and convenient user interface, and a variety of utilities.
We also provides full mobile supports, you can even shorten the URL and view the stats on a mobile device.






sábado, 5 de enero de 2019

lafranquiciadeserviciosalaspersonas.blogspot.com's impact on internet security

Hello there,
My name is Adam and I am doing some research online regarding free security tools for a project.
Your page helped me a lot with finding stats so I wanted first to say thanks!
(This is the page I refer to http://lafranquiciadeserviciosalaspersonas.blogspot.com/ )

As I dig in a bit more, I found this source that was published just now, and I figured you might want to add to your page so your users would have some fresh figures.
https://www.safetydetective.com/blog/free-security-tools-that-you-need-to-start-using-now/

Again, thanks for being the first step in my research, and I hope I returned the favor.
Adam Roger
Security Expert @ SecurityPrivacy.org

jueves, 27 de septiembre de 2018

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viernes, 29 de junio de 2018

28 Best URL Shortener to Earn Money

  1. BLV.ME: BLV.ME is one of the most trusted URL shortener sites.It pays high CPM rate.You can earn $10 for every 1000 views.One worst thing about blv.me is its referral system.
    They only offer 5% referral commission which is very much low.You can withdraw your amount when it reaches $10.You can claim your amount through Payza, Bank Transfer or Skrill.
    • The payout for 1000 views-$10
    • Minimum payout-$10
    • Referral commission-5%
    • Payout options-Payza, Skrill, and bank transfer
    • Payment time-at the end of the month

  2. Cut-win: Cut-win is a new URL shortener website.It is paying at the time and you can trust it.You just have to sign up for an account and then you can shorten your URL and put that URL anywhere.You can paste it into your site, blog or even social media networking sites.It pays high CPM rate.
    You can earn $10 for 1000 views.You can earn 22% commission through the referral system.The most important thing is that you can withdraw your amount when it reaches $1.
    • The payout for 1000 views-$10
    • Minimum payout-$1
    • Referral commission-22%
    • Payment methods-PayPal, Payza, Bitcoin, Skrill, Western Union and Moneygram etc.
    • Payment time-daily

  3. Linkshrink: Linkshrink URL Shortener Service provides you an opportunity to monetize links that you go on the Internet. Linkshrink comes as one of the most trusted URL Shortener Service. It provides an advanced reporting system so that you can easily track the performance of your shortened links. You can use Linkshrink to shorten your long URL. With Linkshrink, you can earn anywhere from $3 to $10 per 1000 views.
    Linkshrink provides lots of customization options. For example, you can change URL or have some custom message other than the usual "Skip this Ad" message for increasing your link clicks and views on the ad. Linkshrink also offers a flat $25 commission on your referrals. The minimum payout with Linkshrink is $5. It pays you through PayPal, Payza, or Bitcoin.
  4. LINK.TL: LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
    One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.
    • Payout for 1000 views-$16
    • Minimum payout-$5
    • Referral commission-10%
    • Payout methods-Paypal, Payza, and Skrill
    • Payment time-daily basis

  5. Link4.me: Link4.me is another trusted and fast growing site.You can earn by creating an account for free.You have to shorten your long URL into the short one.Then you can paste it into websites, blog, and social networking sites.You can earn $9 for 1000 views.they offer 20% referral commission for the lifetime.
    When your earning will reach $5 then you can claim your earning.Paypal is the only method through which you can withdraw your earnings.
    • Payout for 1000 views-$9
    • Minimum payout-$5
    • Referral commission-20%
    • Payment method-Paypal

  6. Adf.ly: Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
    It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.
  7. Shrinkearn.com: Shrinkearn.com is one of the best and most trusted sites from our 30 highest paying URL shortener list.It is also one of the old URL shortener sites.You just have to sign up in the shrinkearn.com website. Then you can shorten your URL and can put that URL to your website, blog or any other social networking sites.
    Whenever any visitor will click your shortener URL link you will get some amount for that click.The payout rates from Shrinkearn.com is very high.You can earn $20 for 1000 views.Visitor has to stay only for 5 seconds on the publisher site and then can click on skip button to go to the requesting site.
    • The payout for 1000 views- up to $20
    • Minimum payout-$1
    • Referral commission-25%
    • Payment methods-PayPal
    • Payment date-10th day of every month

  8. Al.ly: Al.ly is another very popular URL Shortening Service for earning money on short links without investing any single $. Al.ly will pay from $1 to $10 per 1000 views depending upon the different regions. Minimum withdrawal is only $1, and it pays through PayPal, Payoneer, or Payza. So, you have to earn only $1.00 to become eligible to get paid using Al.ly URL Shortening Service.
    Besides the short links, Al.ly also runs a referral program wherein you can earn 20% commission on referrals for a lifetime. The referral program is one of the best ways to earn even more money with your short links. Al.ly offers three different account subscriptions, including free option as well as premium options with advanced features.
  9. Linkbucks: Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
    The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.
    • The payout for 1000 views-$3-9
    • Minimum payout-$10
    • Referral commission-20%
    • Payment options-PayPal,Payza,and Payoneer
    • Payment-on the daily basis

  10. Oke.io: Oke.io provides you an opportunity to earn money online by shortening URLs. Oke.io is a very friendly URL Shortener Service as it enables you to earn money by shortening and sharing URLs easily.
    Oke.io can pay you anywhere from $5 to $10 for your US, UK, and Canada visitors, whereas for the rest of the world the CPM will not be less than $2. You can sign up by using your email. The minimum payout is $5, and the payment is made via PayPal.
    • The payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-20%
    • Payout options-PayPal, Payza, Bitcoin and Skrill
    • Payment time-daily

  11. Getsurl: Getsurl is one of the best and high paying URL shortener website.If you are not getting high CPM rate from other websites then you should open an account on this website.It offers good CPM rate for all countries.You can earn $11 for 1000 views.
    You can withdraw your amount when it reaches $5.Referral commission is about 10%.You can withdraw your amount from lots of sources.
    • The payout for 1000 views-$11
    • Minimum payout amount-$5
    • Referral commission-10%
    • Payment methods-Paypal, Payoneer, Bitcoin, Vodafone cash etc
    • Payment time-net 25

  12. SHRINKPE.COM: SHRINKPE.COM is also one of the best and most trusted shortener websites.It is also one of the fastest growing URL shortener sites.It is paying high for 1000 views.One of the best things about this site is that one visitor can click 15 times on your link and you will be paid for that clicks.
    You can withdraw your amount when it reaches $5.You can earn $9 for 1000 views.These rates are not permanent they change every time.They also depend on the advertisements currently available for the visitor's country.
    • The payout for 1000 views-$15
    • Minimum withdraw-$5 PayPal
    • Referral commission-20%
    • Payment methods-PayPal
    • Payment-instantly

  13. BIT-URL: It is a new URL shortener website.Its CPM rate is good.You can sign up for free and shorten your URL and that shortener URL can be paste on your websites, blogs or social media networking sites.bit-url.com pays $8.10 for 1000 views.
    You can withdraw your amount when it reaches $3.bit-url.com offers 20% commission for your referral link.Payment methods are PayPal, Payza, Payeer, and Flexy etc.
    • The payout for 1000 views-$8.10
    • Minimum payout-$3
    • Referral commission-20%
    • Payment methods- Paypal, Payza, and Payeer
    • Payment time-daily

  14. Shink.me: Shink.me is one of the old URL shortener sites.It is a legit site.You just have open an account free.You can earn from this like other URL shortener companies.It offers the good CPM rate for all countries traffic.
    You can earn $4.65 for every 1000 views.The minimum payout rate is $5.ther offer 10% referral commission.PayPal and Payza are payment methods of shink.me.
    • The payout for 1000 views-$4.65
    • Minimum payout-$5
    • Referral commission-10%
    • Payout methods-Payza and Paypal
    • Payment time-Biweekly

  15. CLICKSFLY: CLICKSFLY is a new URL shortener website.It pays high CPM rate.You just have to sign up and then you can shorten URL and can earn money when visitors will click on your URL link.You can earn $15 for 1000 views.One of the best thing about this website is that you can withdraw your amount when it reaches $3.
    You can earn 35% commission by referring other people to this website.If your visitors are from developing countries like Pakistan India etc then I will suggest you that you should open an account in CLICKSFLY because it pays $2.5 minimum for 1000 views.
    • The payout for 1000 views-$15
    • Minimum withdraw-$3
    • Referral commission-35%
    • Payment methods-PayPal, PAYTM
    • Payment time-daily

  16. Ouo.io: Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
    With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.
    • Payout for every 1000 views-$5
    • Minimum payout-$5
    • Referral commission-20%
    • Payout time-1st and 15th date of the month
    • Payout options-PayPal and Payza

  17. Fas.li: Although Fas.li is relatively new URL Shortener Service, it has made its name and is regarded as one of the most trusted URL Shortener Company. It provides a wonderful opportunity for earning money online without spending even a single $. You can expect to earn up to $15 per 1000 views through Fas.li.
    You can start by registering a free account on Fas.li, shrink your important URLs, and share it with your fans and friends in blogs, forums, social media, etc. The minimum payout is $5, and the payment is made through PayPal or Payza on 1st or 15th of each month.
    Fas.li also run a referral program wherein you can earn a flat commission of 20% by referring for a lifetime. Moreover, Fas.li is not banned in anywhere so you can earn from those places where other URL Shortening Services are banned.
  18. Bc.vc: Bc.vc is another great URL Shortener Site. It provides you an opportunity to earn $4 to $10 per 1000 visits on your Shortened URL. The minimum withdrawal is $10, and the payment method used PayPal or Payoneer.
    Payments are made automatically on every seven days for earnings higher than $10.00. It also runs a referral system wherein the rate of referral earning is 10%.
    • The payout for 1000 views-$10
    • Minimum payout -$10
    • Referral commission-10%
    • Payment method -Paypal
    • Payment time-daily

  19. Wi.cr: Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
    You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.
    • Payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-10%
    • Payout method-Paypal
    • Payout time-daily

  20. Short.pe: Short.pe is one of the most trusted sites from our top 30 highest paying URL shorteners.It pays on time.intrusting thing is that same visitor can click on your shorten link multiple times.You can earn by sign up and shorten your long URL.You just have to paste that URL to somewhere.
    You can paste it into your website, blog, or social media networking sites.They offer $5 for every 1000 views.You can also earn 20% referral commission from this site.Their minimum payout amount is only $1.You can withdraw from Paypal, Payza, and Payoneer.
    • The payout for 1000 views-$5
    • Minimum payout-$1
    • Referral commission-20% for lifetime
    • Payment methods-Paypal, Payza, and Payoneer
    • Payment time-on daily basis

  21. ADmy.link: ADmy.link is also one of the best URL sites.It is a trusted site.You can earn simply by registering for an account.It's fast and free!then you can Find URLs you would like to monetize and shorten your links.You just have to Share your shortened links and drive traffic to your content.
    Then Earn money by sharing in the advertising revenues for each real visit to your links!You can earn $5 for 1000 views.Minimum payout is $5.You can earn extra money by their referral system.They offer 15% as a referral program.
    • Payout for 1000-$5
    • Minimum payout-$5
    • Referral commission-15%
    • Payment method-PayPal
    • Payment time-start of every month.

  22. Short.am: Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
    It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.
  23. CPMlink: CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
    You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.
    • The payout for 1000 views-$5
    • Minimum payout-$5
    • Referral commission-10%
    • Payment methods-Paypal, Payza, and Skrill
    • Payment time-daily

  24. Clk.sh: Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.
    • Payout for 1000 Views: Upto $8
    • Minimum Withdrawal: $5
    • Referral Commission: 30%
    • Payment Methods: PayPal, Payza, Skrill etc.
    • Payment Time: Daily

  25. Shorte.st: Shorte.st is another very popular and most trusted URL Shortening Company. Shorte.st comes as a user-friendly URL Shortener Service with many creative options for making money by monetizing the links you share. Shorte.st provides you an opportunity to earn from $5 to $15 per 1000 views for promoting their shortened links.
    For WordPress Bloggers, Shorte.st brings its WordPress Plugin which will help you greatly to boost your earnings. Shorte.st has a low minimum payout of $5.
    The payment is credited automatically on the 10th of each month. The payment methods include PayPal, Payoneer, and WebMoney. It also presents a referral earning opportunity wherein you can earn 20% commission on referrals for a lifetime.
  26. Linkrex.net: Linkrex.net is one of the new URL shortener sites.You can trust it.It is paying and is a legit site.It offers high CPM rate.You can earn money by sing up to linkrex and shorten your URL link and paste it anywhere.You can paste it in your website or blog.You can paste it into social media networking sites like facebook, twitter or google plus etc.
    You will be paid whenever anyone will click on that shorten a link.You can earn more than $15 for 1000 views.You can withdraw your amount when it reaches $5.Another way of earning from this site is to refer other people.You can earn 25% as a referral commission.
    • The payout for 1000 views-$14
    • Minimum payout-$5
    • Referral commission-25%
    • Payment Options-Paypal,Bitcoin,Skrill and Paytm,etc
    • Payment time-daily

  27. Uskip.me: Uskip.me is one of the most reliable and trustworthy URL Shortener Service. It provides the opportunity to shorten the links and earn money. With Uskip.me, you can look up to high rates, on-time payments, live stats, and top-notch support. The best part is that Uskip.me has a worldwide presence.
    Payments are sent out weekly and on-time. It pays via PayPal, Payza, Payoneer, and WebMoney. Sign up is free and it takes hardly one minute. It also runs a referral system wherein you can earn 10% commission for referring users.
  28. Petty Link: Shorten URLs and earn money with Petty Link which is one of the best URL Shortening for earning money online.
    Getting started is easy. You need to create an account, shorten your link, and start earning money. Petty is one of the best ways to earn extra money.
    You get to make money from home when managing and protecting your link. Using the Petty Link tool, you can create short links. What's best, you get paid. It's a completely free tool.
    You have to create an account, create a link, and post it. For every visit, you earn money. The payout is as much as $12 per 1000 views. Plus, you can get 21% Referral Bonus.
    It has the Petty Link Referral Program. Refer friends and receive 21% of their earnings for life.
    Its featured Administration Panel allows you to control all of the features with a click of a button. It offers detailed stats. You get to know your audience.
    It has a low minimum payout. You need to earn only $5.00 before you are paid. Payment method is PayPal. Moreover, Petty offers the highest rates.
    Plus, it has a dedicated support team to help you out in case you have any questions or issues.

Top 16 Hacker Blog list for Hackers

  1. Hacked Gadgets: A resource for DIY project documentation as well as general gadget and technology news.
  2. SecurityFocus: Provides security information to all members of the security community, from end users, security hobbyists and network administrators to security consultants, IT Managers, CIOs and CSOs.
  3. Exploit DB: An archive of exploits and vulnerable software by Offensive Security. The site collects exploits from submissions and mailing lists and concentrates them in a single database.
  4. Packet Storm: Information Security Services, News, Files, Tools, Exploits, Advisories and Whitepapers.
  5. Hakin9: E-magazine offering in-depth looks at both attack and defense techniques and concentrates on difficult technical issues.
  6. SecTools.Org: List of 75 security tools based on a 2003 vote by hackers.
  7. KitPloit: Leading source of Security Tools, Hacking Tools, CyberSecurity and Network Security.
  8. HackRead: HackRead is a News Platform that centers on InfoSec, Cyber Crime, Privacy, Surveillance, and Hacking News with full-scale reviews on Social Media Platforms.
  9. Phrack Magazine: Digital hacking magazine.
  10. The Hacker News: The Hacker News — most trusted and widely-acknowledged online cyber security news magazine with in-depth technical coverage for cybersecurity.
  11. NFOHump: Offers up-to-date .NFO files and reviews on the latest pirate software releases.
  12. Metasploit: Find security issues, verify vulnerability mitigations & manage security assessments with Metasploit. Get the worlds best penetration testing software now.
  13. Hack Forums: Emphasis on white hat, with categories for hacking, coding and computer security.
  14. DEFCON: Information about the largest annual hacker convention in the US, including past speeches, video, archives, and updates on the next upcoming show as well as links and other details.
  15. Black Hat: The Black Hat Briefings have become the biggest and the most important security conference series in the world by sticking to our core value: serving the information security community by delivering timely, actionable security information in a friendly, vendor-neutral environment.
  16. Offensive Security Training: Developers of Kali Linux and Exploit DB, and the creators of the Metasploit Unleashed and Penetration Testing with Kali Linux course.

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